This mod cuts down on waiting time between turns. Quick TurnsĬhoose the animations you want to see between turns and skip the rest
This list will give you the top 10 mods compatible with Civilization V Brave New World edition. There are numerous fun mods available for Civilization V, adding new content to the game and offering a fresh challenge for experienced players. For that to happen religion must find new ways to connect to other parts of the game, since the diplomatic path for religious influence has been blocked by Firaxis for sure.Īll religious references in Civilization V:Įmpire Modifier for Religious Builds: has spread in have spread to of from presence of State Religion in our Cities.Have you ever spent days on end locked in your room, not responding to calls, cancelling all your appointments, promising yourself you’ll take a break after just one more turn? If you’ve spent as many hours in Sid Meier’s Civilization V as I have, then you may be ready to shake things up a bit. A poll to bring back Religion is already available. There are rumors in the forums about religion being brought back in a possible future Expansion Pack for Civ5. The last revelation is the lost religious 'flavor', which is still in the game, though not assigned to any Civilization or City State.
The files show that all factual religion links to the game have been removed, like units, buildings, etc. That does not mean that such a unit was never there. Perhaps something like a Great Prophet, though the files show no sign of the former existence of such a unit. It's more probable that some units would be able to found a religion. It's unsure if this concerns missionaries that 'found' religions in different cities, though 'spreading' would a better term then. The unit files show that some units may 'found' a religion. We were not aware yet that the decision was made when Religion was already in a more or less working state in the game at that moment.įrom the files we learn that a Religious Victory would be about bringing your religion to 'all cities'! After completing a shrine the game would tell you: "You have completed a majestic Shrine in CityName to honor ReligionName! You may now train Missionaries there to spread the faith." Other lines found in the language-files are, ao.: "By completing your empire's Shrine, you may now adopt a State Religion!", "An unmet Player has adopted a Religion!" Later it appeared that Religion was not compatible with the new diplomatic / attitude model that was being implemented in the game, Jon Shafer (Lead Designer of Civilization V) answered in various interviews. Apparently the developers had already proceeded beyond just 'copying and pasting' the religion-concept from Civ4, and even had decided upon the names of the to-be-included religions. (Compared to the seven religions of Civ4). Firaxis never denied that they considered to bring religion back in Civilization 5, after it was a big success in Civilization IV!Įight religions are named in the source files: Buddhism, Christianity, Hinduism, Islam, Polytheism, Shintoism, Spiritualism and Zoroastrianism. Many files of the game have links to religous elements of the game, including a religious victory, Shrines, State Religions and Missionaries. We got a tip and dived into it! Religion was once in Civilization V, but later removed by Firaxis.